<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Dextress.com &#187; PSPgo</title>
	<atom:link href="http://www.dextress.com/tag/pspgo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dextress.com</link>
	<description>Life in the video game and ad industry world.</description>
	<lastBuildDate>Tue, 14 Jul 2009 00:43:10 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Aside: Grand Theft Auto: Chinatown Wars coming to PSP</title>
		<link>http://www.dextress.com/2009/06/grand-theft-auto-chinatown-wars-coming-to-psp/</link>
		<comments>http://www.dextress.com/2009/06/grand-theft-auto-chinatown-wars-coming-to-psp/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 13:37:39 +0000</pubDate>
		<dc:creator>Dextress</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Chinatown Wars]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation Store]]></category>
		<category><![CDATA[PSPgo]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Take 2 Games]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.dextress.com/?p=686</guid>
		<description><![CDATA[Rockstar have just announced that the previously Nintendo DS-exclusive Grand Theft Auto: Chinatown Wars is coming to the PSP.]]></description>
			<content:encoded><![CDATA[<p>Rockstar have just announced that the previously Nintendo DS-exclusive Grand Theft Auto: Chinatown Wars is coming to the PSP. According to the <a href="http://ir.take2games.com/releaseDetail.cfm?ReleaseID=390972" target="_blank">press release</a>, the game will be available at both retail and digitally via the PlayStation Store. The release notes that the game will &#8220;take full advantage of the power of the PSP&#8221;, so it&#8217;s safe to assume the visuals will be cranked up a notch. It&#8217;s possible that the move is the result of the game&#8217;s <a href="http://multiplayerblog.mtv.com/2009/04/17/nintendo-chinatown-wars-sales-will-prove-m-rated-content-belongs-on-ds/" target="_blank">disappointing sales</a> on Nintendo&#8217;s portable. No release date for the PSP version has been announced.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dextress.com/2009/06/grand-theft-auto-chinatown-wars-coming-to-psp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PSPgo &#8211; the good, the bad and the ordinary</title>
		<link>http://www.dextress.com/2009/06/pspgo-the-good-the-bad-and-the-ordinary/</link>
		<comments>http://www.dextress.com/2009/06/pspgo-the-good-the-bad-and-the-ordinary/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 07:03:33 +0000</pubDate>
		<dc:creator>Dextress</dc:creator>
				<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Mylo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation Store]]></category>
		<category><![CDATA[PSPgo]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.dextress.com/?p=557</guid>
		<description><![CDATA[Sony has announced the PSPgo. It's the most significant revision since the platform's launch in 2004, but for me, it's a long way from perfect. Find out why inside.]]></description>
			<content:encoded><![CDATA[<p>Sony&#8217;s E3 2009 press conference wasn&#8217;t a disaster, but it didn&#8217;t pack the punch SCE PR chiefs had planned. With no slimline PS3 announced (although that <a href="http://www.blogcdn.com/www.engadget.com/media/2009/05/ps3-leak-box-1.jpg" target="_blank">leaked packaging</a> is almost certainly the real deal), the company&#8217;s big hardware play was the PSPgo. The new PSP was widely rumoured for months and, embarrassingly for Sony, accidentally unveiled days before the conference via PS3 video magazine Qore. Due to the leak, the official unveiling didn&#8217;t feel like a big splash &#8211; by that stage we&#8217;d all seen the press shots (some of them <a href="http://www.blogcdn.com/www.engadget.com/media/2009/05/press-sony-psp-go-1.jpg" target="_blank">surprisingly ugly</a>). At least the new PSP was finally official.</p>
<p>Now that the hubbub over the leak has died down and SCEA CEO Jack Tretton has <a href="http://www.eurogamer.net/articles/tretton-our-industry-cant-keep-secrets" target="_blank">gotten a few things off his chest</a>, we&#8217;re left with the fact that a fourth iteration of Sony&#8217;s portable games console is on the way come October 1st in North America and Europe (an Australian release date is TBA). Undoubtedly, this is the most significant revision since the platform&#8217;s launch in 2004, but it&#8217;s a long way from perfect.</p>
<div id="attachment_560" class="wp-caption alignnone" style="width: 610px"><img class="size-full wp-image-560" title="The PSPgo" src="http://www.dextress.com/wp-content/uploads/2009/06/pspgo1.jpg" alt="Sony's new hope - the PSPgo." width="600" height="425" /><p class="wp-caption-text">Sony&#39;s new hope - the PSPgo.</p></div>
<p>
<p>I think Sony&#8217;s made some significant missteps with the PSPgo (for the record, not the &#8216;PSP Go&#8217; , &#8216;PSP go&#8217; or &#8216;PSPGo&#8217;, despite Sony&#8217;s own initial spelling).  This is a platform with enormous potential, but one that&#8217;s faced some tough, unexpected competition. The Nintendo DS, originally the underdog in the handheld gaming space, has conquered the PSP in every major territory, and Apple&#8217;s iPod touch/iPhone platform has fuelled a portable gaming explosion.</p>
<p>With comparatively bulky hardware, an outdated retail model, no significant onboard storage and no motion sensing or touch interfaces, the PSP 3000 obviously needed an overhaul. For those who missed Sony&#8217;s conference, that overhaul features a smaller form factor, sliding screen (slightly smaller than the current model at 3.8-inches but maintaining the same 480&#215;272 resolution), an almost identical hardware architecture and &#8211; significantly &#8211; no UMD (Universal Media Disc) drive. Instead, Sony are offering 16GB onboard storage with the option to expand storage space via a Memory Stick Micro slot. All games will be distributed digitally through the PlayStation Store. The thing is, as sorely needed as proper PSP digital distribution has been, I don&#8217;t think these features alone will win SCE the portable war.</p>
<h3><strong>The Hardware</strong></h3>
<p>When my original imported Japanese PSP arrived packaged with Ridge Racer, Vampire Chronicle: The Chaos Tower and Everybody&#8217;s Golf, it was the sexiest hardware on Earth. It made my Game Boy Advance SP look like something from a bygone era. Since then, we&#8217;ve moved on. To be fair so has the PSP; the 2000 and 3000 models were thinner, lighter and eventually featured a microphone, but the basic form factor has remained the same. Next to my iPhone 3G, an iPod touch or even Nintendo&#8217;s DSi, the current PSP feels a little clunky.</p>
<p>The PSPgo attempts to addresses this problem &#8211; its design is strikingly similar to Sony&#8217;s Internet device, the Mylo 2. Featuring a sliding form factor, the screen in its closed position conceals the directional pad, four signature buttons, Start and Select. I&#8217;ve not had a chance to go hands-on with the PSPgo (I&#8217;ll have a play around next month) but by all accounts the system feels sturdy and the buttons responsive. So, what&#8217;s the problem?</p>
<p>Firstly (and I&#8217;ll admit, this is a personal preference), I don&#8217;t find the PSPgo very attractive. I&#8217;m not sure if it&#8217;s the newly recessed screen, the way the controls sit underneath the display or the lack of symmetry, but I haven&#8217;t warmed to the look. Plenty will argue that it doesn&#8217;t matter what a games machine looks like so long as the games are great, but given Sony&#8217;s target audience, I think it will matter a great deal. I&#8217;m sure some of my friends and colleagues would be happier sitting their iPhone 3G down at a cafe than the PSPgo &#8211; this doesn&#8217;t feel like Sony&#8217;s best industrial design work.</p>
<div id="attachment_562" class="wp-caption alignnone" style="width: 610px"><img class="size-full wp-image-562" title="The Sony Mylo 2" src="http://www.dextress.com/wp-content/uploads/2009/06/mylo22.jpg" alt="Notice any similarities? Note the Spider-Man 3 font on the keys..." width="600" height="425" /><p class="wp-caption-text">The Mylo 2. Spot any similarities? Note the PS3 Spider-Man font on the keys...</p></div>
<p>
<p>The second problem, and this is the core of my issue with Sony&#8217;s strategy, is the lack of hardware improvement. Sony didn&#8217;t even need to innovate &#8211; they could just have included newly popular and requested interfaces. Namely, a multitouch display, potentially motion sensing, a reasonable camera and, <em>blindingly obviously</em>, a second analogue nub. Sony&#8217;s argument for the exclusion of these features focuses on backwards compatibility - all existing PSP software re-released digitally must be playable on the PSPgo. That&#8217;s great &#8211; I&#8217;m a big supporter of backwards compatibility and think the decision to remove it from the PS3 was a mistake. What puzzles me is that none of these features &#8211; even the most basic and frequently requested, the second analogue nub &#8211; prevent games from being backwards compatible, so why not include them? Older games could simply ignore these interface options while smaller games, released exclusively via PSN, could take advantage of them.</p>
<p>This was a <em>golden</em> opportunity for Sony to reinvigorate the PSP platform without moving to a whole new hardware architecture that you&#8217;d expect from a PSP2. There&#8217;s no reason that indie games only released digitally couldn&#8217;t utilise new input mechanisms. There will also come a time when the PSP 3000 and UMD business is phased out altogether - at that point, major releases distributed only via digital channels could also utilise new interfaces. Without this stuff, Sony is missing out on the world of augmented reality, portable motion sensing and physical interaction via touch that&#8217;s becoming the benchmark thanks to Apple&#8217;s newfound gaming popularity. It&#8217;s even more bizarre given that Sony released the <a href="http://en.wikipedia.org/wiki/Go!Cam" target="_blank">PSP Go!Cam</a> for existing PSPs and they&#8217;re about to launch the camera-dependant game <a href="http://au.gamespot.com/psp/puzzle/invizimals/index.html" target="_blank">Invizimals</a> (apparently unplayable on the PSPgo).</p>
<p>My final bugbear &#8211; less significant, but worth mentioning &#8211; surrounds PSPgo accessories. Since the launch of the PSP platform, many accessories have used the mini USB port, so it&#8217;s a fair (and obvious) assumption that Sony would keep the mini USB port on the go, right? After all, even PS3 controllers use mini USB to charge. Wrong&#8230; The PSPgo has a new proprietary port similar to the iPod/iPhone cable. That means, if you buy a PSPgo, you have to buy all your accessories again. So much for Howard Stringer committing to open standards in Sony&#8217;s future &#8211; moving from a staple interface like mini USB to a proprietary port seems plain dumb.</p>
<h3><strong>The Software</strong></h3>
<div id="attachment_622" class="wp-caption alignnone" style="width: 610px"><img class="size-full wp-image-622" title="PSP XMB" src="http://www.dextress.com/wp-content/uploads/2009/06/pspxmb1.jpg" alt="The PSP's XMB interface." width="600" height="336" /><p class="wp-caption-text">The PSP&#39;s XMB interface (resolution not to scale).</p></div>
<p>
<p>The PSPgo will, as far as we know, run on the same version of the PSP&#8217;s XMB (Cross Media Bar) operating system that can be installed on the PSP 3000. All features, including Skype support, will be included. If you haven&#8217;t used a PSP it&#8217;s a terrific interface (cleaner than the PS3 XMB counterpart), but it&#8217;s no iPod touch. You can browse photos and videos that play nice with Sony&#8217;s limited CODEC support, surf the web via a fairly limited browser and of course, connect to a configured PlayStation 3 via &#8216;Remote Play&#8217;, giving you IP access to media on the home console as though it&#8217;s a server. Sony will no doubt continue to improve the OS as it battles PSP piracy and adds software features to the platform, but it could have really taken the next step at an OS level with multitouch support.</p>
<h3><strong>The Brand</strong></h3>
<p>So, PSPgo &#8216;eh? Those of you who&#8217;ve read my thoughts on the Spider-Man turn the PlayStation logo took in 2005 will know I&#8217;m not a big fan of Sony&#8217;s recent branding &#8211; ten years of solid work seemed to disappear with the launch of the PS3. The PSPgo happily retains the three letter moniker inspired by the PS2 logo with the word &#8216;go&#8217; tacked on in a new typeface to the right.</p>
<div id="attachment_635" class="wp-caption alignnone" style="width: 610px"><img class="size-full wp-image-635" title="The PSPgo Logo" src="http://www.dextress.com/wp-content/uploads/2009/06/pspgobrand.jpg" alt="The PSPgo logo." width="600" height="336" /><p class="wp-caption-text">The PSPgo logo.</p></div>
<p>
<p>I don&#8217;t think it looks great, and again, there&#8217;s no consistency when compared to the rest of the PlayStation family (even the awkwardly-named Go! accessory range for older PSPs looks different). It&#8217;s interesting to note that Sony hasn&#8217;t included the &#8216;go&#8217; component of the logo on the device itself; maybe the hardware team weren&#8217;t fans&#8230;</p>
<h3><strong>The Price &#8211; USD$249</strong></h3>
<p>Many of the features I&#8217;d like to see in the PSPgo would admittedly add to the manufacturing cost of the device. After the PS3, Sony knows better than anyone that launching hardware at a loss doesn&#8217;t pay when your software sales aren&#8217;t strong (depending on who you believe, the company still loses AUD$150 to AUD$200 on each PS3 sold). But here&#8217;s the thing &#8211; when you break it down, the USD$249 PSPgo should theoretically be cheaper to manufacture than the current PSP 3000 (USD$169) given the lack of a disc drive.</p>
<p>Of course, Sony has every right to make a profit on its hardware &#8211; Nintendo&#8217;s been doing this with the Wii and DS for years now. All the same, I&#8217;m not sure if that price is the sweet spot for what&#8217;s essentially four year old hardware. (Note that the PSPgo&#8217;s official Australian price and release date have not yet been announced &#8211; the current PSP 3000 sells for an AUD$299 RRP).</p>
<div id="attachment_561" class="wp-caption alignnone" style="width: 610px"><img class="size-full wp-image-561" title="The PSPgo" src="http://www.dextress.com/wp-content/uploads/2009/06/pspgo2.jpg" alt="Sony, we need to talk about that analogue nub." width="600" height="425" /><p class="wp-caption-text">Sony, we need to talk about the position of that analogue nub.</p></div>
<p>
<p>I&#8217;m sure I&#8217;ll end up picking up a PSPgo &#8211; all my criticisms aside, this <em>is</em> a significant step forward for Sony&#8217;s portable, and credit where credit&#8217;s due, the platform holder has done a terrific job of revitalising third party support to coincide with the go&#8217;s public debut. It&#8217;s just a shame that Sony&#8217;s missed the opportunity to introduce real portable gaming evolution this time around, and in the face of increasingly fierce competition, I wonder if SCE can afford to stick with what&#8217;s come before.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dextress.com/2009/06/pspgo-the-good-the-bad-and-the-ordinary/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PSPgo battery equal to PSP 3000&#8217;s, UMD-to-digital solution on the way</title>
		<link>http://www.dextress.com/2009/06/pspgo-battery-equal-to-psp-3000s-umd-to-digital-solution-on-the-way/</link>
		<comments>http://www.dextress.com/2009/06/pspgo-battery-equal-to-psp-3000s-umd-to-digital-solution-on-the-way/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 21:29:12 +0000</pubDate>
		<dc:creator>Dextress</dc:creator>
				<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Battery]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation Store]]></category>
		<category><![CDATA[PSP 3000]]></category>
		<category><![CDATA[PSPgo]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.dextress.com/?p=678</guid>
		<description><![CDATA[News on the PSPgo's battery, UMD-to-digital solution and a potential PSP application section in the PlayStation Store.]]></description>
			<content:encoded><![CDATA[<p>Sony has recently commented for the first time on the PSPgo&#8217;s battery. Speaking via the <a href="http://blog.eu.playstation.com/2009/06/12/pspgo-your-questions-answered/">newly-launched European PlayStation blog</a>, SCEE product manager Adam Grant said &#8220;&#8221;We have adopted an embedded battery to realise a smaller and lighter PSP system. The battery life is equivalent with the current models meaning approximately 3 to 6 hours for gameplay and approximately 3 to 5 hours for playing back videos.&#8221; Confirmation, for those of you wondering, that you can&#8217;t remove the PSPgo&#8217;s battery.</p>
<p>While you might expect PSP battery life to improve with each new model, Sony argues that retaining an equivalent battery life is a step in the right direction given that the battery itself is smaller. As someone who caries a spare PSP battery for long trips, that irks me a bit, but it&#8217;s a compromise I&#8217;m probably willing to make.</p>
<p>In other PSPgo news, SCE&#8217;s John Koller said in a recent interview with <a href="http://gizmodo.com/5278909/sony-to-offer-new-digital-copies-of-your-old-umd-games" target="_blank">Gizmodo</a> that Sony was &#8220;in the midst of putting together a goodwill program&#8221; for consumers wishing to purchase the PSPgo with existing PSP UMD libraries. &#8220;We&#8217;ll be unveiling that soon [because] we actually think there&#8217;s a significant group that will be upgrading from the [PSP] 1000&#8230; In the past we&#8217;ve seen a 20-25 per cent trade-up factor, and I assume that&#8217;s going to be the case here.&#8221; As the PSPgo doesn&#8217;t feature a UMD disc drive and only allows for gameplay via downloaded content, you can imagine a few nasty e-mails might make their way to SCE HQ if such a program wasn&#8217;t launched. Hopefully &#8220;goodwill&#8221; means free free &#8211; having to pay to play games you already own on the PSPgo would be fairly ordinary. We&#8217;ll have to wait and see.</p>
<p>It&#8217;s seems <a href="http://kotaku.com/5279557/sony-is-working-on-a-umd-solution-for-psp-go" target="_blank">unlikely</a> that a UMD-to-digital program will be rolled out before the portable&#8217;s October 1st European and North American launch.</p>
<p>This news comes as rumours circulate on Joystiq and Destructoid that Sony is preparing to launch a section of the PlayStation Store (available for all PSP models) specifically for third party PSP applications. Similar to Apple&#8217;s App Store for iPhone and iPod touch, rumours say applications could cost between USD$2 and USD$6 with a maximum file size of 100MB.</p>
<p>For more on the PSPgo, including a run down of the system&#8217;s features, specifications and my personal impressions, see the recent article <a href="http://www.dextress.com/2009/06/pspgo-the-good-the-bad-and-the-ordinary/" target="_self">PSPgo &#8211; the good, the bad and the ordinary</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dextress.com/2009/06/pspgo-battery-equal-to-psp-3000s-umd-to-digital-solution-on-the-way/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kojima sees Metal Gear Solid: Peace Walker as MGS5</title>
		<link>http://www.dextress.com/2009/06/kojima-sees-metal-gear-solid-peace-walker-as-mgs/</link>
		<comments>http://www.dextress.com/2009/06/kojima-sees-metal-gear-solid-peace-walker-as-mgs/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 20:53:47 +0000</pubDate>
		<dc:creator>Dextress</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Metal Gear Solid: Rising]]></category>
		<category><![CDATA[Peace Walker]]></category>
		<category><![CDATA[PlayStation Store]]></category>
		<category><![CDATA[PSPgo]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.dextress.com/?p=61</guid>
		<description><![CDATA[Peace Walker will fill in significant blanks in the series' cannon. Set in the 1970s, Kojima promises to reveal more about the origins of Outer Heaven.]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re as much of a Metal Gear Solid fan as I am, you probably enjoyed this year&#8217;s E3 quite a bit. Along with the surprising announcement that <a href="http://au.gamespot.com/xbox360/action/metalgearsolidrising/index.html" target="_blank">Metal Gear Solid: Rising</a> is in development for both Xbox 360 and PlayStation 3, Kojima Productions confirmed that an all-new Metal Gear Solid named Peace Walker is coming to PSP. As a slight aside, there was even exciting news that Kojima Productions will have a hand in the new <a href="http://www.konami.jp/kojima_pro/e3_2009/castlevania/" target="_blank">Castlevania: Lords of Shadow</a> &#8211; plenty to look forward to.</p>
<div id="attachment_397" class="wp-caption alignnone" style="width: 610px"><img class="size-full wp-image-397" title="Metal Gear Solid: Peace Walker" src="http://www.dextress.com/wp-content/uploads/2009/06/screen2.jpg" alt="How much Snake can you fit in 16GB?" width="600" height="340" /><p class="wp-caption-text">How much Snake can you fit in 16GB?</p></div>
<p>
<p>As it turns out, Metal Gear Solid: Peace Walker, the fourth Metal Gear game for Sony&#8217;s portable, will play a significant role in the series&#8217; cannon. Speaking in a recent interview with Famitsu (via the black magic of <a href="http://translate.google.com/#" target="_blank">Google Translate</a>), Kojima has implied that Metal Gear Solid: Peace Walker is his Metal Gear Solid 5. That&#8217;s a fairly big boon for Sony&#8217;s portable platform &#8211; no doubt Peace walker will help shift PSPgo units when it hits the PlayStation Store (and possibly retail shelves) in 2010.</p>
<p>From what we know so far, Peace Walker will be set in 1970s Costa Rica and will uncover the unexplained period in the series&#8217; history that saw the rise of secret organisation Outer Heaven. It should be a real treat, and it&#8217;s great to know Koima and the Metal Gear Solid 4 team will be intimatley involved in the production.</p>
<div id="attachment_398" class="wp-caption alignnone" style="width: 610px"><img class="size-full wp-image-398" title="Metal Gear Solid: Peace Walker" src="http://www.dextress.com/wp-content/uploads/2009/06/screen1.jpg" alt="Peace Walker will be set in 1970s and fill in a few blanks." width="600" height="340" /><p class="wp-caption-text">Peace Walker will be set in 1970s - it should fill in a few blanks.</p></div>
<p>
<p>Kojima also spoke briefly about Rising in the Famitsu interview, saying that the big budget title will be &#8220;a completely different kind of action than what has appeared in the series so far&#8221;. A gameplay reboot with a redeveloped graphics engine staring Raiden is fine by me, so long as MGS4 cyborg Raiden doesn&#8217;t revrt to Mr. MGS2 whingypants.</p>
<p>So much for no more involvement in Metal Gear, &#8216;eh Kojima san?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.dextress.com/2009/06/kojima-sees-metal-gear-solid-peace-walker-as-mgs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

